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Showing posts from December, 2018

Low Poly Fence

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The last couple of weeks I worked on some 3d assets for an animated short I'm still working on. Last week during Christmas holiday I made this stylized hand painted low poly fence. For this project, I sculpted several beams and planks in Blender. I baked the diffuse, normal and displacement maps from the high poly mesh to the low poly mesh model. For now, I only post one frame, later today I will try to post a 360 turn around. It is still rendering. https://www.youtube.com/bramvanvliet Stylized hand painted low poly fence

Girl on a swing

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A frame of the animated short I'm currently working on. Subscribe to my YouTube channel to stay tuned. https://www.youtube.com/bramvanvliet Girl on a swing, swing high, swing low.

Mountain Road Environment Test

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Was working on some procedural textures in Blender and tested them in a small 3d environment. What do you think? Mountain Road Environment Test