Posts

Game Vehicle Made With Blender, Substance Painter, and Unity

Image
This video is the end result of my attempt doing the "Blender 2.8 Game Vehicle Creation" course by Darrin Lile. This course covers the whole process of making an Oshkosh M-ATV game vehicle in Blender 2.8, Substance Painter and Unity. It was an awesome journey to create a 3D game vehicle from scratch and being able to play with it in the end. I hope you enjoyed watching this video... ► Subscribe to Bram: http://bit.ly/SubBram

Stitch UV maps in Blender

Image
To stitch separated UV islands do the following Go into Edit Mode, and make sure Face Select Mode is enabled Press (A) to view all UV island In this example, I have two separated UV island and several loose faces Press (Alt + A) to deselect everything Then Press (L) to select only the Linked Faces of a UV island Make sure Seam Select is enabled, the Seam Select limits the selection to Seams. (Shift + Select) the face you want to stitch to the UV island Go into the UV Image Editor, and make sure Edge Select Mode is enabled Select the Edge which is the border between the UV island and the loose face Press (V) to stitch The edge now will light up green Press (Enter) to apply the stitch The loose Face will get moved and stitched to the UV island.

Realistic Tree made with Blender 2.8

Image
To improve my modeling skills and in particular in making realistic nature assets, I decided to make this realistic looking tree. The whole modeling process started with just one vertice. After modeling, sculpting, texture baking, some more 3D modeling (to make a collection of twigs and branches) and lot’s of fine-tuning of the particle systems later, the tree was finally finished. ► Subscribe to Bram: http://bit.ly/SubBram

Low Poly Stylized Ax Made in Blender 2.8

Image
Today I challenged myself, in trying to complete a small Blender project in one day from start to finish. I not only wanted to model and texture paint a 3D model but also edit and upload the video here to YouTube. I choose to model and texture paint a low poly stylized ax. I gave myself only one day for this exercise, to prevent myself from going back on forward on the small details over and over. The whole project, (3d modeling, texture painting, and video editing) is done in Blender 3D. I’m eager to receive your feedback.

Cartoon Girl Character Animation Made With Blender 3D

Image
Hi everyone, This is Girl, a cartoon-style 3D character, made in Blender 3D. This is the latest 3D character I modeled. She is cute, isn’t she? After all the 3d modeling, texture painting and rigging, I made a walk, run, and idle cycle animation.  The whole project, (3d modeling, texture painting, rigging, animating, and video editing) is done in Blender 3D. ► Subscribe to Bram: http://bit.ly/SubBram

Cartoon-styled car made in Blender 2.8

Image
The cartoon-styled car is finished! I have learned so much from this Blender 2.8 project. Thank you all for the support and feedback I’ve got during this awesome journey!

Vintage Park Bench and Street Lamp (Low Poly) | Blender 3D

Image
Hey guys, In this presentation video, I will show you some 3d assets I made in Blender 3D for an animation short I’m working on. This is my attempt at modeling a vintage street lamp and a park bench.