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Showing posts from September, 2017

Low Poly Lighthouse on a Rock

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Today I modeled this isometric scene, a Low Poly Lighthouse on a Rock.

Cartoon Car made in Blender 3D

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Worked almost a week on this cartoon styled car in Blender 3D.

Boy and Girl walking in a Metro Tunnel

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I had to practice my texturing skills and therefore I modeled this Metro Tunnel scene in #Blender3d. It's the first scene where the Boy and Girl appear together in.

Cute Girl 3D Character

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Just a preview of what's been keeping me busy the last couple of days. I made a girl this time. I'm going to use this 3d character in an animation soon. I've tried to keep the polycount low, but high enough to allow smooth posing and animation.

Cute 3D Boy Character

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This Cute Boy Character is modeled in Blender 3D.

Mech Combat Suit

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Finally an update on the Mech Combat Suit, a Blender 3D scene I was working on.

Captain Qwark 3D Character

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This week I modeled Captain Qwark in #Blender3d. Next challenge, animate the character!

3D Bus and Bus Driver, I'm getting dizzy over here!

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Just a few renders of a bus and bus driver I made in #Blender3D for an animation I was working on.

Bee moved into her new apartment

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Bee moved into her new apartment. I learned all about Texture Baking, Animation Following a Path. All props modeled by me in #Blender3D.

Just a Bee missing the bus

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This time I modeled a bus, a bus stop and animated the Bee. But it was all for nothing, unfortunately, Bee misses the bus.

Another Bee walk cycle

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Made an update on the walk cycle, to improve the walk animation of my #3D Bee character. It's quite a complex process to #animate in #Blender3d, but I get the hang of it.

Just a Bee walk cycle

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Made a walk cycle, weight painting and lots of other stuff to learn before I was able to animate my #3D character. Trying to #animate a #3d Bee character in #Blender3d is quite complex but I get the hang of it. Look at her go!

3D Human Male Head

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I learned how to model a human head from scratch with Blender 3D. In over 40hs of video tutorials, I learned how to model the eyeball and cornea, prepared background images for reference. Then I continue modeling the eye sockets, nose and mouth blocking, cheek, jaw, forehead, scalp, neck, ears, eyelashes and final reshape the head.

Mickey's Head 3D

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In the Learn 3D Modelling - The Complete Blender Creator Course course from Udemy I learned how to model a realistic human head from start to finish together with Michael Bridges. It's an incredible course for both beginners as well as for the more advanced, moving from building the base, blocking, primary forms until the completion of the entire head.

Close-up view of a human eye

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This time I modeled a close-up view of a human eye in #Blender3d. Learned so much about this important organ.

Gothic Cathedral Interior View

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Cathedral scene, made in #Blender3D while doing the Learn 3D Modelling Course from @Udemy.

Low Poly Oak Tree

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Learned so much modeling this 3d low poly oak tree, by an instructive #Blender3d tutorial from @Mezaka_.

3D Low Poly Pine Tree

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Realy enjoy modeling this #lowpoly Pine tree by an informative Blender3d tutorial from @Mezaka_.

Low Poly Broken Tree

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Was modeling this #lowpoly broken tree by an excellent #Blender3d tutorial from Lars @Mezaka_.

Low Poly Birch Tree

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Being busy, modeling this #lowpoly birch tree by an awesome #Blender3d tutorial from @Mezaka_.

3D Lighthouse Scene

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Modelled another lighthouse scene in #Blender3d by a tutorial from  +Blender Made Easy